Home Glossary Page 3

Glossary

A category used for the Blocks & Files Glossary document.

Iceberg

0
Iceberg - Apache Iceberg format tables, are used in big data and enable SQL querying. Query engines such as Spark, Trino, Flink, Presto, Hive, Impala, StarRocks, and others can...

Hudi

0
Hudi - Apache Hudi (Hadoop Upserts Deletes and Incrementals)is an open-source framework for building transactional data lakes with processes for ingesting, managing, and querying large volumes of data. Uber...

Resilvering

0
Resilvering - In the ZFS file system the process of moving data from one disk drive device in a ZFS storage pool (RAIDz poo)l to another device is known...

HeLC

0
HeLC - 7-bit hepta-layer cell (HeLC) NAND. See MLC.

HLC

0
HLC -  6-bit hexa-level cell flash. See QLC.

SCSI

0
SCSI - Small Computer Systems Interface pronounced as 'Scuzzee.' It is an interconnect standard for PCs and servers linking to peripheral devices, such as disk drives and SSDs, and...

UFS

0
UFS - Universal Flash Storage is a drive specification for smart phones, digital cameras and similar devices. It's the size of a (very) large fingernail and replaces earlier...

Namespace

0
Namespace - In NVMe terms a namespace is a set of logical block addresses (LBAs) on an NVMe SSD and they form a logical partition. There can be more...

UALink

0
UALink - In May 2024 AMD, Broadcom, Cisco, Google, HPE, Intel, Meta, and Microsoft announced the formation of a group that will form a new industry standard, UALink (Ultra...

Copilot

0
Copilot - A copilot is an application that uses modern AI and large language models (LLMs) like GPT-4 to assist people with complex tasks. Microsoft first introduced the concept...

Wear Leveling

0
Wear Leveling - the process inside an SSD of preventing heavily-used blocks of cells being worn out through high write rates by moving the data to less used blocks,...

APU

0
APU - Accelerated Processing Unit - a processing chip which combine the functionalities of a CPU (Central Processing Unit) like an X86 or Arm processor and a GPU (Graphics...